EA 0FP481-43SW ELECTRONIC ASSEMBLY, EA 0FP481-43SW Datasheet - Page 24

TFT Displays & Accessories Mounting bezel BLK 480x272 Anodized

EA 0FP481-43SW

Manufacturer Part Number
EA 0FP481-43SW
Description
TFT Displays & Accessories Mounting bezel BLK 480x272 Anodized
Manufacturer
ELECTRONIC ASSEMBLY
Datasheet

Specifications of EA 0FP481-43SW

Product
Accessories
Lead Free Status / RoHS Status
Lead free / RoHS Compliant
EA eDIPTFT43-A
Page 24
IMAGES
To save transfer time via serial interface, it is possible to store up to 256 bitmaps á 16 pages into internal
dataflash (Compileroption "Picture:").
Following image file-formats can be used:
- BMP: Windows Bitmap with 1-, 4-, 8-, 16-, 24-, 32-BIT colordepth incl. RLE.
- GIF:
- JPG: JPEG Compressed Images
- TGA: TARGA Images with 8-, 16-, 24-, 32-BIT colordepth incl. RLE and transparency.
- G16: internal eDIPTFT format, incl. RLE and transparency
All pictures are converted into internal G16 format with RLE encoding (saves memory).
Too big pictures are resized proportional (Compileroption "MaxSize:").
It is also possible to reduce the colordepth (Compileroption "MaxColorDepth:").
One color can be defined as transparent (Compileroption "MakeTransparent:“)
The internal pictures can be used with the command "ESC U I" via serial interface or from a macro.
The foreground- and backgound color can be set for monochrome pictures incl. transparency.
ANIMATIONS
It is possible to store up to 256 animations á 16 pages into internal dataflash.
(Compileroption "Animation:").
Following image file-formats can be used:
- GIF:
- G16: internal animated eDIPTFT format
- two or more single bitmaps (BMP, GIF, JPG, TGA, G16) e.g. two bitmaps for blinking
Note that max. 4 animations (animationprocesses) can run at the same time . The animations are self-
running pictures, but you can use the animations manually too.
The foreground- and backgound color can be set for monochrome animations.
PATTERN
Patterns are used to fill a box, a bargraph or to draw a line. It is possible to store up to 256 pattern á 16
pages into internal dataflash (Compileroption "Pattern:").
Each bitmap (BMP, GIF, JPG, TGA, G16) with a size of 8x8 dots can be imported as a pattern.
The foreground- and backgound color can be set for monochrome pattern incl. transparency.
BORDER / BARGRAPH
A border can be scaled and is used for rectangles, bargraphs and touch keys/switches. It is possible
to store up to 256 border á 16 pages into internal dataflash (Compileroption "Border:")
Each bitmap (BMP, GIF, JPG, TGA, G16) with a size of 24x24 dots can be imported as a border.
The transparency of GIF,TGA and G16 bitmaps is used by the EA eDIP.
It is possible to change the colors for 4-color borders, the first color ist always transparent and is not
used by the EA eDIP. When used for a touch key/switch a second border can be loaded witch will be
used if the touch key/ switch is pressed.
IMAGES AS TOUCHKEYS (BUTTONS)
It is possible to store up to 256 touchkeys/buttons á 16 pages into internal dataflash.
(Compileroption "Button:").
A button consists of one or two images with the same size (BMP, GIF, JPG, TGA, G16).
The transparency of GIF,TGA and G16 bitmaps is used by the EA eDIP and should be identical.
The first bitmap is used when the touch key/switch is released and the second bitmap is used if the
touch key/ switch is pressed.
Graphics Interchange Format incl. optionally transparency
animated GIF (only identically transparent areas, transparency can be switched off).
ELECTRONIC ASSEMBLY reserves
the right to change specifications
without prior notice. Printing and
typographical
errors
reserved.

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