101-0678 Rabbit Semiconductor, 101-0678 Datasheet - Page 115

KIT DEV RABBITCORE/RCM3600

101-0678

Manufacturer Part Number
101-0678
Description
KIT DEV RABBITCORE/RCM3600
Manufacturer
Rabbit Semiconductor
Series
RabbitCore 3000r
Type
MPU Moduler
Datasheet

Specifications of 101-0678

Rohs Status
RoHS non-compliant
Contents
RabbitCore Module, Dev. Board, AC Adapter, Cable and Dynamic C® CD-Rom
Processor To Be Evaluated
RCM3600
For Use With/related Products
RCM3600
Lead Free Status / Rohs Status
Lead free / RoHS Compliant
Other names
316-1037
RETURN VALUE
SEE ALSO
PARAMETERS
RETURN VALUE
PARAMETERS
RETURN VALUE
SEE ALSO
User’s Manual
int glGetBrushType(void);
void glXGetBitmap(int x, int y, int bmWidth,
void glXGetFastmap(int left, int top, int width,
Gets the current method (or color) of pixels drawn by subsequent graphic calls.
The current brush type.
Gets a bitmap from the LCD page buffer and stores it in xmem RAM. This function automatically calls
glXGetFastmap if the left edge of the bitmap is byte-aligned and the left edge and width are each
evenly divisible by 8.
This function call is intended for use only when a graphic engine is used to interface with the LCD/keypad
module.
x is the x coordinate in pixels of the top left corner of the bitmap (x must be evenly divisible by 8).
y is the y coordinate in pixels of the top left corner of the bitmap.
bmWidth is the width in pixels of the bitmap (must be evenly divisible by 8).
bmHeight is the height in pixels of the bitmap.
xBm is the xmem RAM storage address of the bitmap.
None.
Draws bitmap in the specified space. The data for the bitmap are stored in xmem. This function is similar
to glXPutBitmap, except that it's faster. The bitmap must be byte-aligned. Any portion of a bitmap
image or character that is outside the LCD display area will be clipped.
This function call is intended for use only when a graphic engine is used to interface with the LCD/keypad
module.
left is the x coordinate of the top left corner of the bitmap (x must be evenly divisible by 8).
top is the y coordinate in pixels of the top left corner of the bitmap.
width is the width of the bitmap (must be evenly divisible by 8).
height is the height of the bitmap.
xmemptr is the xmem RAM storage address of the bitmap.
None.
int bmHeight, unsigned long xBm);
int height, unsigned long xmemptr);
glSetBrushType
glXPutBitmap, glPrintf
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