IS-DEV KIT-1 NKK Switches, IS-DEV KIT-1 Datasheet - Page 5

SMARTSWITCH DEVELOPMENT KIT 1

IS-DEV KIT-1

Manufacturer Part Number
IS-DEV KIT-1
Description
SMARTSWITCH DEVELOPMENT KIT 1
Manufacturer
NKK Switches
Series
SmartSwitch™r
Datasheet

Specifications of IS-DEV KIT-1

Main Purpose
Switches with Programmable Display
Utilized Ic / Part
SmartSwitch™LCD Display
Primary Attributes
LCD Display Module, 2 Tact Switches, with Flash Memory
Secondary Attributes
Up to 255 Pictures and Attributes
Description/function
SMARTSWITCH Development Kit
For Use With
360-2431 - SERIAL CBL RJ11-DB9 FOR DEV KIT360-2430 - POWER SUPPLY 240VAC FOR DEV KIT360-2429 - POWER SUPPLY 120VAC FOR DEV KIT
Lead Free Status / RoHS Status
Not applicable / Not applicable
Embedded
-
Lead Free Status / Rohs Status
Lead free / RoHS Compliant
For Use With/related Products
Smart Switch - Part IS-SO108
Other names
360-2325
7850 East Gelding Drive • Scottsdale, AZ 85260-3420
Attribute block
IS-Dev Kit-1 Users Manual A.doc
When switch 1 is pressed the attributes are executed as follows:
When the switch #2 is pressed the attributes are executed as follows:
When the timer is expired the attributes are executed as follows:
The timer value in second = (TIMER 1)x(TIMER 2)x(0.0369)
TIMER 2 = 0 count as 256.
--- if the value of byte 1 of the attribute is not equal zero , The Legend block and attribute
block from the EEPROM is transferred to internal RAM for switch 1. If the byte 5 of the new
attribute block is equal zero then the timer is turned off. If the value of byte 5 is not equal zero
then the value of byte 5 is put in TIMER 1 and value of byte six is put in TIMER 2 and timer is
turned on.
--- if the value of byte 2 of the attribute is not equal zero , The Legend block and attribute
block from the EEPROM is transferred to internal RAM for switch 1. If the byte 5 of the new
attribute block is equal zero then the timer is turned off. If the value of byte 5 is not equal zero
then the value of byte 5 is put in TIMER 1 and value of byte six is put in TIMER 2 and timer is
turned on.
--- if the value of byte 3 of the attribute is not equal zero , The Legend block and attribute
block from the EEPROM is transferred to internal RAM for switch 1. If the byte 5 of the new
attribute block is equal zero then the timer is turned off. If the value of byte 5 is not equal zero
then the value of byte 5 is put in TIMER 1 and value of byte 6 is put in TIMER 2 and timer is
turned on.
Toll Free 1.877.2BUYNKK (877.228.9655) • Phone 480.991.0942 • Fax 480.998.1435
A block of 6 bytes.
Byte
www.nkkswitches.com • Email engineering@nkkswitches.com
1
2
3
4
5
6
IS-Dev Kit-1 Users Manual
Pointer for LCD Module when
switch 1 is pressed.
Pointer for LCD Module when
switch 2 is pressed
Pointer for LCD Module when
the timer is expired.
JB LED code data for switch 1
and 2.
Value for TIMER 1
Value for TIMER 2
Description
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