S1D13505 Epson Electronics America, Inc., S1D13505 Datasheet - Page 227

no-image

S1D13505

Manufacturer Part Number
S1D13505
Description
LCD Controller
Manufacturer
Epson Electronics America, Inc.
Datasheet

Available stocks

Company
Part Number
Manufacturer
Quantity
Price
Part Number:
S1D13505F00A
Manufacturer:
EPSON
Quantity:
254
Part Number:
S1D13505F00A100
Manufacturer:
EPSON
Quantity:
8 000
Part Number:
S1D13505F00A2
Manufacturer:
EPSON
Quantity:
5
Part Number:
S1D13505F00A2
Manufacturer:
EPSON/爱普生
Quantity:
20 000
Part Number:
S1D13505F00A200
Manufacturer:
EPSON
Quantity:
1 400
Part Number:
S1D13505F00A200
Manufacturer:
Epson Electronics America Inc-Semiconductor Div
Quantity:
10 000
Part Number:
S1D13505F00A200
Manufacturer:
EPSON/爱普生
Quantity:
20 000
Epson Research and Development
Vancouver Design Center
Programming Notes and Examples
Issue Date: 01/02/05
Parameters:
Return Value: ERR_OK
int seSetCursorPixel(int DevID, long x, long y, DWORD Color)
Description:
Parameters:
Return Value: ERR_OK
int seDrawCursorLine(int DevID, long x1, long y1, long x2, long y2, DWORD Color)
Description:
Parameters:
Return Value: ERR_OK
int seDrawCursorRect(int DevID, long x1, long y1, long x2, long y2, DWORD Color,
BOOL SolidFill)
Description:
DevID
Index
Color
ERR_FAILED- returned if Index if other than 0 or 1
Draws a single pixel into the hardware cursor. The pixel will be of color 'Color'
located at (x,y) pixels relative to the top left of the hardware cursor.
The value of 'Color' must be 0 to 3. Values 0 and 1 refer to the two user definable
colors. If 'Color' is 2 then the pixel will be transparent and if the value is 3 the pixel
will be an inversion of the underlying screen color.
DevID
(x, y)
Color
Draws a line between the two endpoints, (x1,y1) and (x2,y2), in the hardware cursor
display buffer using color 'Color'.
The value of 'Color' must be 0 to 3. Values 0 and 1 refer to the two user definable
colors. If 'Color' is 2 then the pixel will be transparent and if the value is 3 the pixel
will be an inversion of the underlying screen color.
DevID
(x1,y1)
(x2,y2)
Color
This routine will draw a rectangle in hardware cursor memory. The upper left corner
of the rectangle is defined by the point (x1,y1) and the lower right is the point
(x2,y2). Both points are relative to the upper left corner of the cursor.
The value of 'Color' must be 0 to 3. Values 0 and 1 refer to the two user definable
colors. If 'Color' is 2 then the pixel will be transparent and if the value is 3 the pixel
result will be an inversion of the underlying screen color.
If 'SolidFill' is specified the interior of the rectangle will be filled with 'Color',
otherwise the rectangle is only outlined in 'Color'.
- a registered device ID
- the cursor index to set. Valid values are 0 and 1
- a DWORD value which hold the requested color
- operation completed with no problems
- a registered device ID
- draw coordinates, in pixels, relative to the top left corner of the cursor
- a value of 0 to 3 to draw the pixel with
- operation completed with no problems
- a registered device ID
- first line endpoint (in pixels)
- second line endpoint (in pixels)
- a value of 0 to 3 to draw the pixel with
- operation completed with no problems
X23A-G-003-07
S1D13505
Page 73

Related parts for S1D13505