ATMEGA32HVB-8X3 Atmel, ATMEGA32HVB-8X3 Datasheet - Page 219

MCU AVR 32KB FLASH 8MHZ 44TSSOP

ATMEGA32HVB-8X3

Manufacturer Part Number
ATMEGA32HVB-8X3
Description
MCU AVR 32KB FLASH 8MHZ 44TSSOP
Manufacturer
Atmel
Series
AVR® ATmegar
Datasheets

Specifications of ATMEGA32HVB-8X3

Core Processor
AVR
Core Size
8-Bit
Speed
8MHz
Connectivity
I²C, SPI
Peripherals
POR, WDT
Number Of I /o
17
Program Memory Size
32KB (16K x 16)
Program Memory Type
FLASH
Eeprom Size
1K x 8
Ram Size
2K x 8
Voltage - Supply (vcc/vdd)
4 V ~ 25 V
Data Converters
A/D 7x12b
Oscillator Type
External
Operating Temperature
-40°C ~ 85°C
Package / Case
44-TSSOP
Processor Series
ATMEGA32x
Core
AVR8
Data Bus Width
8 bit
Data Ram Size
2 KB
Interface Type
SPI, TWI
Maximum Clock Frequency
8 MHz
Number Of Programmable I/os
17
Number Of Timers
2
Maximum Operating Temperature
+ 85 C
Mounting Style
SMD/SMT
Development Tools By Supplier
ATAVRDRAGON, ATSTK500, ATSTK600, ATAVRISP2, ATAVRONEKIT, ATAVRSB200
Minimum Operating Temperature
- 40 C
On-chip Adc
12 bit, 7 Channel
Package
44TSSOP
Device Core
AVR
Family Name
ATmega
Maximum Speed
8 MHz
Operating Supply Voltage
5|9|12|15|18|24 V
For Use With
ATSTK524 - KIT STARTER ATMEGA32M1/MEGA32C1ATSTK600 - DEV KIT FOR AVR/AVR32ATAVRDRAGON - KIT DRAGON 32KB FLASH MEM AVRATSTK500 - PROGRAMMER AVR STARTER KIT
Lead Free Status / RoHS Status
Lead free / RoHS Compliant

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30.7.5
8042B–AVR–06/10
Programming the Flash
The Flash is organized in pages, see
the program data is latched into a page buffer. This allows one page of program data to be pro-
grammed simultaneously. The following procedure describes how to program the entire Flash
memory:
A. Load Command “Write Flash”
1. Set XA1, XA0 to “10”. This enables command loading.
2. Set BS1 to “0”.
3. Set DATA to “0001 0000”. This is the command for Write Flash.
4. Give XTAL1 a positive pulse. This loads the command.
B. Load Address Low byte
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS1 to “0”. This selects low address.
3. Set DATA = Address low byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the address low byte.
C. Load Data Low Byte
1. Set XA1, XA0 to “01”. This enables data loading.
2. Set DATA = Data low byte (0x00 - 0xFF).
3. Give XTAL1 a positive pulse. This loads the data byte.
D. Load Data High Byte
1. Set BS1 to “1”. This selects high data byte.
2. Set XA1, XA0 to “01”. This enables data loading.
3. Set DATA = Data high byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the data byte.
E. Latch Data
1. Set BS1 to “1”. This selects high data byte.
2. Give PAGEL a positive pulse. This latches the data bytes. (See
F. Repeat B through E until the entire buffer is filled or until all data within the page is loaded.
While the lower bits in the address are mapped to words within the page, the higher bits address
the pages within the FLASH. This is illustrated in
eight bits are required to address words in the page (pagesize < 256), the most significant bit(s)
in the address low byte are used to address the page when performing a Page Write.
G. Load Address High byte
1. Set XA1, XA0 to “00”. This enables address loading.
2. Set BS1 to “1”. This selects high address.
3. Set DATA = Address high byte (0x00 - 0xFF).
4. Give XTAL1 a positive pulse. This loads the address high byte.
waveforms)
Table 30-7 on page
Figure 30-4 on page
ATmega16HVB/32HVB
211. When programming the Flash,
Figure 30-5
220. Note that if less than
for signal
219

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