AT32UC3C1512C Automotive Atmel Corporation, AT32UC3C1512C Automotive Datasheet - Page 589
AT32UC3C1512C Automotive
Manufacturer Part Number
AT32UC3C1512C Automotive
Description
Manufacturer
Atmel Corporation
Datasheets
1.AT90CAN128_AUTOMOTIVE.pdf
(225 pages)
2.AT32UC3C0512C_AUTOMOTIVE.pdf
(1312 pages)
3.AT32UC3C0512C_AUTOMOTIVE.pdf
(107 pages)
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Figure 25-30. T = 0 Protocol without Parity Error
Figure 25-31. T = 0 Protocol with Parity Error
25.6.4.3
25.6.4.4
25.6.4.5
9166C–AVR-08/11
Baud Rate
Baud Rate
Clock
I/O
Clock
RXD
Receive Error Counter
Receive NACK Inhibit
Transmit Character Repetition
Start
Bit
Start
Bit
D0
If a parity error is detected by the receiver, it drives the I/O line at 0 during the guard time, as
shown in
the character lasts 1 bit time more, as the guard time length is the same and is added to the
error bit time which lasts 1 bit time.
When the USART is the receiver and it detects an error, it does not load the erroneous character
in the Receive Holding Register (RHR). It appropriately sets the PARE bit in the Status Register
(SR) so that the software can handle the error.
The USART receiver also records the total number of errors. This can be read in the Number of
Error (NER) register. The NB_ERRORS field can record up to 255 errors. Reading NER auto-
matically clears the NB_ERRORS field.
The USART can also be configured to inhibit an error. This can be achieved by setting the
INACK bit in the Mode Register (MR). If INACK is at 1, no error signal is driven on the I/O line
even if a parity bit is detected.
Moreover, if INACK is set, the erroneous received character is stored in the Receive Holding
Register, as if no error occurred. However, the RXRDY bit does raise.
When the USART is transmitting a character and gets a NACK, it can automatically repeat the
character before moving on to the next one. Repetition is enabled by writing the
MAX_ITERATION field in the Mode Register (MR) at a value higher than 0. Each character can
be transmitted up to eight times; the first transmission plus seven repetitions.
If MAX_ITERATION does not equal zero, the USART repeats the character as many times as
the value loaded in MAX_ITERATION.
When the USART repetition number reaches MAX_ITERATION, the ITERATION bit is set in the
Channel Status Register (CSR). If the repetition of the character is acknowledged by the
receiver, the repetitions are stopped and the iteration counter is cleared.
D0
D1
D1
Figure
D2
D2
25-31. This error bit is also named NACK, for Non Acknowledge. In this case,
D3
D3
D4
D4
D5
D5
D6
D6
D7
D7
Parity
Bit
Parity
Bit
Time 1
Guard
Time 1
Guard
Error
Time 2
Guard
Time 2
Guard
Start
Next
Bit
AT32UC3C
Start
Bit
Repetition
D0
D1
589
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