ATUC128L4U Atmel Corporation, ATUC128L4U Datasheet - Page 139

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ATUC128L4U

Manufacturer Part Number
ATUC128L4U
Description
Manufacturer
Atmel Corporation
Datasheets

Specifications of ATUC128L4U

Flash (kbytes)
128 Kbytes
Pin Count
48
Max. Operating Frequency
50 MHz
Cpu
32-bit AVR
# Of Touch Channels
17
Hardware Qtouch Acquisition
Yes
Max I/o Pins
36
Ext Interrupts
36
Usb Transceiver
1
Usb Speed
Full Speed
Usb Interface
Device
Spi
1
Twi (i2c)
2
Uart
4
Lin
4
Ssc
1
Graphic Lcd
No
Video Decoder
No
Camera Interface
No
Adc Channels
8
Adc Resolution (bits)
12
Adc Speed (ksps)
460
Analog Comparators
8
Resistive Touch Screen
No
Temp. Sensor
Yes
Crypto Engine
No
Sram (kbytes)
16
Self Program Memory
YES
Dram Memory
No
Nand Interface
No
Picopower
Yes
Temp. Range (deg C)
-40 to 85
I/o Supply Class
1.62 to 3.6
Operating Voltage (vcc)
1.62 to 3.6
Fpu
No
Mpu / Mmu
Yes / No
Timers
6
Output Compare Channels
18
Input Capture Channels
12
Pwm Channels
35
32khz Rtc
Yes
Calibrated Rc Oscillator
Yes

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Part Number
Manufacturer
Quantity
Price
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Manufacturer:
Atmel
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10 000
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Manufacturer:
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Part Number:
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9.4.6
9.4.7
9.4.8
32142A–12/2011
Quick Page Read
Quick User Page Read
Page Buffer Operations
Figure 9-2.
A dedicated command, Quick Page Read (QPR), is provided to read all words in an addressed
page. All bits in all words in this page are AND’ed together, returning a 1-bit result. This result is
placed in the Quick Page Read Result (QPRR) bit in Flash Status Register (FSR). The QPR
command is useful to check that a page is in an erased state. The QPR instruction is much
faster than performing the erased-page check using a regular software subroutine.
A dedicated command, Quick User Page Read (QPRUP), is provided to read all words in the
user page. All bits in all words in this page are AND’ed together, returning a 1-bit result. This
result is placed in the Quick Page Read Result (QPRR) bit in Flash Status Register (FSR). The
QPRUP command is useful to check that a page is in an erased state. The QPRUP instruction is
much faster than performing the erased-page check using a regular software subroutine.
The flash memory has a write and erase granularity of one page; data is written and erased in
chunks of one page. When programming a page, the user must first write the new data into the
Page Buffer. The contents of the entire Page Buffer is copied into the desired page in flash
memory when the user issues the Write Page command, Refer to
In order to program data into flash page Y, write the desired data to locations Y0 to Y31 in the
regular flash memory map. Writing to an address A in the flash memory map will not update the
flash memory, but will instead update location A%32 in the page buffer. The PAGEN field in the
Flash Command (FCMD) register will at the same time be updated with the value A/32.
High Speed Mode
Frequency
Speed mode
ATUC64/128/256L3/4U
Frequency limit
for 0 wait state
operation
1 wait state
0 wait state
Section 9.5.1 on page
141.
139

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